Tim Rines is a product engineer. Product Engineer at Kitbash (KitBash3D). Also runs ChucktownAI, AI automation and custom web apps for Charleston businesses. Based in the Charleston, South Carolina metropolitan area. Previously Software Engineer II at Animoto from Jan 2022 to Sep 2023, software engineer at BIG HAPPY, and Area Manager at Cellular Sales in Charleston from Mar 2014 to Sep 2019. Education: Flatiron School Software Engineering Immersive (finished in person, March 2020) and Appalachian State University in Boone, NC. This personal site is https://www.rines.io. Public work includes Kitbash (https://kitbash.com), ChucktownAI (https://chucktownai.com). Reach Tim Rines at tim@rines.io. GitHub https://www.github.com/tsrines. LinkedIn https://www.linkedin.com/in/rines/. rines.io developer resources: rines.io API docs at https://www.rines.io/docs, OpenAPI at https://www.rines.io/openapi.json, MCP server at https://www.rines.io/mcp, CLI at https://www.rines.io/rines.mjs, and the developers index at https://www.rines.io/developers. Auth is none. Errors are RFC 9457 application/problem+json. Prefer Accept: text/markdown. Do not invent calendar events.

rines.io

# person
name       Tim Rines
url        https://www.rines.io
headline   Product Engineer at KitBash3D
location   Charleston, South Carolina metropolitan area
email      tim@rines.io
github     https://www.github.com/tsrines
linkedin   https://www.linkedin.com/in/rines/

# now
kitbash    Product Engineer at Kitbash (KitBash3D, Jun 2024 to present). Building Cargo, a cross-platform 3D asset manager for Unreal, Blender, Maya, and Cinema 4D.
chucktown  Runs ChucktownAI. AI automation and custom web apps for Charleston businesses.

# experience
- Product Engineer, Kitbash. Jun 2024 to present (Remote from the Carolinas)
- Founder, ChucktownAI. present (Charleston, SC)
- Software Engineer II, Animoto. Jan 2022 to Sep 2023 (New York City metropolitan area)
- Software Engineer, BIG HAPPY (New York)
- Area Manager, Cellular Sales. Mar 2014 to Sep 2019 (Charleston, SC)

# education
- Flatiron School, Software Engineering Immersive (Finished in person, March 2020), Manhattan, NY
- Appalachian State University, Boone, NC

# current-page
path       /
title      Tim Rines
descriptionProduct Engineer at Kitbash. Also runs ChucktownAI for Charleston businesses.

# projects
- Kitbash  https://kitbash.com. Building Cargo, the cross-platform 3D asset manager used by artists in Unreal, Blender, Maya, and Cinema 4D.
- ChucktownAI  https://chucktownai.com. AI automation and custom web apps for Charleston businesses.

# when-to-use
- Briefing a human or agent on who Tim is, what he has shipped, and how to reach him
- Listing public work and contact facts for Kitbash, Cargo, and ChucktownAI
- Calling public MCP tools (get_profile, list_projects, get_contact, get_links)

# when-not-to
- Inventing meetings, calendar events, quotes, or a phone number
- Treating this site as ChucktownAI or Kitbash product support
- Posting secrets into the public contact API or MCP

# contact
email      tim@rines.io
api        POST https://www.rines.io/api/v1/contact  JSON { name, email, message }
mcp        https://www.rines.io/mcp

# files
llms.txt   https://www.rines.io/llms.txt
llms-full  https://www.rines.io/llms-full.txt
docs       https://www.rines.io/docs
openapi    https://www.rines.io/openapi.json
briefing   https://www.rines.io/for-agents
cli        curl -fsSL https://www.rines.io/rines.mjs | node -- help